Content Pipeline: Worldbuilding That Feeds Competition
Design regions with mechanical identities—wind-swept plateaus favor displacement comps; cavern maps reward vision control. Factions offer opt-in modifiers that teams plan around. Which biome deserves an esports moment, and what tactical twist would make it unforgettable on broadcast?
Content Pipeline: Worldbuilding That Feeds Competition
Run limited-time quests that modify tournament rules: dusk matches with reduced vision, oath weekends with bonus objective points. Teams adapt, fans speculate, and the meta breathes without breaking. What time-limited rule would create thrilling adaptations without alienating newcomers?